Moda uses WebGPU for rendering, which means you need a browser that supports it.Documentation Index
Fetch the complete documentation index at: https://docs.moda.app/llms.txt
Use this file to discover all available pages before exploring further.
Supported browsers
| Browser | Support notes |
|---|---|
| Google Chrome | Best supported on desktop |
| Microsoft Edge | Best supported on desktop |
| Firefox | Best-effort support; may require manual setup |
| Safari (macOS) | Supported on newer Safari releases; older setups may vary |
| Safari (iOS) | Varies by iOS version and browser engine limitations |
If Moda says WebGPU is unavailable
Start with the browser-specific troubleshooting guide: That guide covers:- Chrome and Edge checks like
://settings/systemand://gpu - Which flags matter, if any
- Safari feature-flag guidance
- Best-effort Firefox steps
- Common causes like GPU blocklists, remote desktop, and outdated drivers
Quick guidance
- Chrome / Edge desktop: usually the best place to start
- Firefox: may work, but setup can vary more by machine
- Safari: newer releases are better than older ones, but support still depends on the exact version and device
- Mobile: usable for viewing and some interactions, but full editing is still best on desktop
Mobile support
Moda works on mobile devices with some limitations:- The canvas is viewable and basic interactions work
- Full design editing is best done on desktop
- iOS in-app browsers (e.g., opening Moda from a link in another app) may have issues — open in Safari or your default browser instead
- Presenting slideshows works on mobile, though the fullscreen API may behave differently on touch devices
Recommended hardware
Moda runs in the browser and doesn’t require installation. For the best experience:- A computer with a dedicated or recent integrated GPU
- At least 4 GB of RAM available to the browser
- A stable internet connection (Moda auto-saves to the cloud)